6/22/2023 0 Comments Xcom 2 more enemiesStanding shoulder to shoulder alongside the Purifier is the Priest, an attack unit with a psionic focus and some nasty new tricks. Dubbed the Purifier, this new unit bolsters the Advent by dishing out lethal cones of flame and packing incendiary grenades for good measure. The first of these will undoubtedly give players a burning need for revenge if it catches your squad flat-footed or in the open. XCOM isn’t getting all the love in War of the Chosen, however- Soloman and his team have been upgrading ADVENT forces to counter XCOM’s enhanced effectiveness in the field. Upon a squadmate successfully carrying the unconscious soldier out on their shoulder and, evacuating to safety the compatibility of the two soldiers will automatically be reset to it’s highest level, as these moment are seen by Soloman and his team as being formative and cementing the relationship dynamic between the two soldiers. In addition to this, there are Watershed Moments, where, for example, an XCOM operative might knocked unconscious\incapacitated due to one of the Chosen’s meddling. In completing these missions the player gains not only the obvious strategic advantage, but may also enhance the compatibility of two soldiers who might not get along by sending them on successful Covert Actions where they can “work out their differences”. As before, soldiers with specific abilities or of a certain class will be required for completing certain mission types as well as potentially lowering the total number of turns before the Covert Action is completed. Utilizing the strategic layer, players will be able to dispatch soldiers and scientists to remote places all over the globe in an effort to support and curry favor with the three Resistance factions and their respective champions. The features won’t be unfamiliar to XCOM stalwarts, as it brings back the mechanic from the XCOM: Enemy Within expansion pack. This may be one of the single largest changes from XCOM: Enemy Unknown, and vanilla XCOM2. ![]() This brings us to the new Covert Actions system: You’ll develop 12 heroes or more.” In this way, not only does it ensure flexibility for your squad in the face of abductions by the Chosen but also by offsetting these drawbacks with the powerful Bond system being introduced, taking it’s inspiration from games like Fire Emblem and Shadow of Mordor’s Nemesis system to simulate the mounting cost of the war of attrition against Advent forces. At first, that sounds even more punitive, but what it causes is that you have to create this much larger roster. The game forces you to build a very big roster of characters. Says Solomon: “… soldiers who go on missions, even if they don’t get wounded, can get tired. ![]() The Infirmary is one of 3 structures that replaces the previous Advanced Warfare Center, with the other two being the Resistance Ring and the Training Center, where new abilities will be purchased. This can be cured by putting units through the new Infirmary building. This new status effect effects XCOM operatives by constantly requiring their weapon’s magazine to be full, and if it’s not, they may ignore one of your orders and use their first action to reload instead. ![]() One example of this is the new “obsessive” quirk. The first of several core system changes being introduced in the War of the Chosen is a new paired Fatigue\Will system being implemented for your non-silicon XCOM squaddies that will change how players are forced to balance their squad over time as Soldiers who are deployed in mission after mission will begin to deteriorate, opening them up to not just the run of the mill “Panic” state, but new status effects and quirks. In it, a whole slew of new systems, units, and second wave options are introduced to enhance and extend the games lifespan well into the future. A wide-ranging and comprehensive update, War of the Chosen is closer to a full conversion mod or spiritual sequel rather than just an expansion pack. Welcome back Project Nerds! Today we have the second of our three part series on XCOM’s newest expansion War of the Chosen that drops this August 29th. XCOM 2: New Weapons, New Enemies, Covert Actions, Fatigue and Will modifiers!
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